Editor’s Eye: Visualizing Your Film from the
Postproduction POV – Part 1
Many people believe that if a show is well shot it’s just a matter of
removing the bad bits and the show automagically comes together in the cutting room. Not true. Editing, a.k.a. postproduction, like any other phase of filmmaking, has a mission, and, like a military operation, requires vision and much groundwork.
When you really think about it, a script (fiction shows) or outline (non-fiction shows) are merely of words on paper which may or may not lead to an outstanding film. Films are made of images – still and moving – along with sound: words, SFX, and music. It is editing that brings all these elements together.
Here’s how Alexander Payne, director of The Descendants, Sideways, and Election, expressed it in a recent article in CinemaEditor, “Of the three areas of filmmaking – writing, directing, and editing – editing is by far my favorite. I call it the Promised Land…Writing is hideously painful, directing is exhilarating but physically taxing and demands a lot of constant ego massaging of others. As [director Akira] Kurosawa used to say, ‘The only reason you write and direct is to get material to edit.’ And that’s exactly true. Editing is where you make the film. It’s a very beautiful thing.”
So let’s look at how you can envision your film with an editorial eye and anticipate both its magical, imagineering aspects and grounded engineering requirements.
IMAGINEERING

1) Visualize your images – and plan
The opening shot of the 1971 film Harold and Maude shows Harold attempting to hang himself from a homemade scaffold. I once heard screenwriter Colin Higgins explain how this shot initiated the film’s plot. As a UCLA student working on his thesis film, Higgins wanted to drop the camera vertically as fast and far as possible and had to motivate this technical move. Voila! The cult film’s death/life plot.
The point here is to visualize your movie as you read the script or create the outline if it’s a non-fiction piece. What set-ups will work best? What objects, images, or VFX will tell your story most effectively? Especially if you need animation or VFX, start drafting, storyboarding, and budgeting right away.
That’s all for today, folks. Next post will delve into visualizing sound and music – and making a sound plan (yes, I can never resist a pun) for both.
Editing & screenwriting, Editing practices, Editor’s role, Sound & music editing, Technical & process, Visual FX editing



MovieMaker magazine, professes to be “The World’s Best-Selling Independent Movie Magazine.” So when the editor solicited me for an article for their Fall edition in exchange for ad space about my latest book (Film Editing: Great Cuts Every Filmmaker and Movie Lover Must Know), I accepted her proposition. I wrote and titled this extensive piece weeks before the untimely death of Sally Menke (see September 28 post), so it serves as a further tribute to her as the editor of Inglourious Basterds and all of Tarantino’s films.
The Script Journal invited me to blog on their site. The requester prefaced the post with a personal note since her father was an editor. So here’s the latest iteration of my article on writing for editing:
looking at mannerisms as much as I listen to the dialogue- what their body is saying.”
I reread a couple of books from my childhood in the past few months. The Phantom Tollbooth by Norton Juster, 1961, illustrated by cartoonist Jules Feiffer is a sly, humorous book for both children and adults that’s rife with wordplay, number play, and artfully disguised life lessons.
She became exasperated at people’s carelessness with words and grew stingier and more restrictive about which words, if any could be used. Eventually, no one could say anything and she received a life sentence (my word play – a hat tip to Juster). As a result, the Which explains to Milo,”…today people use as many as words as they can and think themselves very wise for doing so.”


Andika Duncan, shooter-writer-preditor, Dallas, TX.
Sandip Mahal, London, UK, working on a playout for the executives.
Sandip writes, "The person in the monitor's story is being trapped and isolated from civilisation... i can relate..."
Susan B. Ades, Editor, NY, NY in front of her home editing suite.
Vickie Sampson, Supervising Sound Editor, Director, Writer, Shadow Hills, CA, with dog Pinky.
Ed Abroms, Burbank, CA, on loc in Lowell, MI.
